Project Updates

Detailed dev changelogs

Lightning and Visuals

August 12, 2025

PCG-JUNGLE

Refactored the entire lighting blueprint with a component-based system. Implemented performance profiling and replaced legacy shadow maps with Lumen. Achieved a 25% fps improvement on test hardware.

MEOW

Resolved race conditions in Unreal Engine’s server-client synchronization. Rewrote RPC handlers for session-resilient multiplayer. Reduced latency spikes by optimizing property replication.

meow meow unreal engine :>

other stuff made by me for others

UI/UX Widget Pass

July 30, 2025

Migrated all UMG menus to a unified widget base class. Streamlined navigation with blueprint interfaces. Added tooltip support leveraging data tables for future localization.

Project Updates

Detailed dev changelogs

Lightning and Visuals

August 12, 2025

PCG-JUNGLE

Refactored the entire lighting blueprint with a component-based system. Implemented performance profiling and replaced legacy shadow maps with Lumen. Achieved a 25% fps improvement on test hardware.

MEOW

Resolved race conditions in Unreal Engine’s server-client synchronization. Rewrote RPC handlers for session-resilient multiplayer. Reduced latency spikes by optimizing property replication.

meow meow unreal engine :>

other stuff made by me for others

UI/UX Widget Pass

July 30, 2025

Migrated all UMG menus to a unified widget base class. Streamlined navigation with blueprint interfaces. Added tooltip support leveraging data tables for future localization.

Project Updates

Detailed dev changelogs

Lightning and Visuals

August 12, 2025

PCG-JUNGLE

Refactored the entire lighting blueprint with a component-based system. Implemented performance profiling and replaced legacy shadow maps with Lumen. Achieved a 25% fps improvement on test hardware.

MEOW

Resolved race conditions in Unreal Engine’s server-client synchronization. Rewrote RPC handlers for session-resilient multiplayer. Reduced latency spikes by optimizing property replication.

meow meow unreal engine :>

other stuff made by me for others

UI/UX Widget Pass

July 30, 2025

Migrated all UMG menus to a unified widget base class. Streamlined navigation with blueprint interfaces. Added tooltip support leveraging data tables for future localization.

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Projects

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Social

Twitter

YouTube

Discord

Projects

Latest Updates

Changelog

Patch Notes

Social

Twitter

YouTube

Discord

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